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07/27 All Raids Canceled...
06/30 Not Dead!
05/05 Camelot Vault...
04/06 1.75 Patch Notes...
02/08 1.74 Patch Notes...
02/08 Server Clustering...
01/08 Camelot in 2005...
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All Raids Canceled -- Posted by Turk on 07/27/09 at 11:57 PM [Edit]
At this time all raids are canceled until further notice. There just wasn't enough participation from the guild. Thanks to Untouchable for bringing this up.
Not Dead! -- Posted by Turk on 06/30/06 at 6:01 AM [Edit]
Reports of our death were greatly exaggerated. We live!

Dead Guild
Camelot Vault Preview -- Posted by Turk on 05/05/05 at 12:03 AM [Edit]
This Camelot Vault article tells about things coming up for the game (including info on the new paid expansion). Click the Read Full Story link to see all of the text. The page at the Camelot Vault also has screen shots so head there to see them.
Read Full Story...
1.75 Patch Notes -- Posted by Turk on 04/06/05 at 7:29 PM [Edit]
Another patch! Lots of changes in this one. RvR Missions, Tower Razing, Master Level Updates, New Title System, Run Speed Change to name a few. As always click the Read Full Story link to read the changes.
Read Full Story...
1.74 Patch Notes -- Posted by Turk on 02/08/05 at 1:55 PM [Edit]
Long one this time. Just hit the read full story link to see it all.
Read Full Story...
Server Clustering Live! -- Posted by Turk on 02/08/05 at 12:14 AM [Edit]
Everyone ready for Server Clustering? Here is a bit from the post detailing whats going on:
At 8:00 AM EST on Tuesday, February 8, all the servers will be taken down for 1.74. At 10:30 AM, all servers will return except for Palomides, Iseult, Bors, and Gawaine. Those servers will be clustered and brought back online at about 3:00 PM EST.
So the question is how many of you WoW players are heading back for the Clustering?
Read Full Story...
Camelot in 2005 -- Posted by Turk on 01/08/05 at 8:16 AM [Edit]
Jeez another long ass post by Mythic's Mark Jacobs. Click the Read Full Story link to read it all. Here is the mandatory blurb:
...a new server type that is geared to players who have less time than others to commit to a MMORPG. This exciting new server will cater to both the casual player as well as address some of the concerns of players about bots and the time commitment necessary to complete ToA. We will be announcing full details about this server type in the coming weeks but I believe that this server will go a long way in making DAoC the leader of the pack in regards to the casual player.
Sounds like they are trying really hard to compete with WoW.
Read Full Story...
Subscription Fee Changes -- Posted by Turk on 01/04/05 at 5:02 PM [Edit]
Folks,

For over five years Mythic Entertainment has worked to make Dark Age of Camelot one of the best MMORPGs in the world. We believe that one of the keys to our success in creating DAoC has been our ability to effectively balance the expectations and desires of our players with the significant investment that goes into building a great online game. Last month, we announced a number of improvements and new features that we plan to integrate into the game over the next few months. Those features are only the beginning of what we have planned and over the next few weeks we will be announcing additional improvements and upgrades to the game. This continues our tradition of constantly improving DAoC in order to ensure it remains competitive with even the latest online games.

Mythic appreciates the continued support of DAOC players and with that in mind Mythic is committed to continuing to expand and improve Dark Age of Camelot far into the future. However, in the three years since DAoC first launched, Mythic’s costs to operate DAoC have more than doubled as we have expanded the size of the development team in order to add new technologies and grow the world of Camelot. In order for Mythic to continue to make this significant investment after three years of not changing our subscription fees, we must raise the price of our fees in line with those increased costs. Thus, we are announcing a price increase starting on February 3rd to the prices listed below.

$14.95 per month
$40.35 for 3 months
$71.70 for 6 months
$137.40 for 1 year

To thank our current players as well as any players who return during the next thirty days, we are offering a discounted one year price plan which will enable you to lock in our lowest current subscription rate for one year at a rate of $131.40 ($10.95 per month). As an additional “thank you” we are allowing players to lock in their current billing plans for an additional period during the next thirty days. Of course, with regard to the new pricing, players who are already on three and six month plans will not be affected by this increase until the end of their current billing cycle.

While the announcement of a price increase, no matter how small, is never pleasant, this is our first price increase since the game launched and we remain committed, not only to DAoC as it is today, but also to continuing to expand and improve it with both free and retail expansion packs. This increase will allow us to continue to provide DAoC players with the best support and continued upgrades and improvements in the MMORPG industry.

As always, we thank you for your continued support and patronage.

Mark
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